| Task | Full Expert Bank | CARVE (Ours) |
|---|---|---|
| Push Cube | 75.0 | 70.0 |
| Pick & Place | 75.0 | 85.0 |
| Stack Cube | 55.0 | 50.0 |
Beyond simulation, we deploy CARVE on a physical SO-101 manipulator across three cube manipulation tasks. Each task is learned from 50 human-teleoperated demonstrations, and the resulting task-specific expert is admitted sequentially into a single CARVE merge state. At test time every skill is instantiated from that one compact state — no per-task checkpoint is retained.
For every model and task we run 20 rollouts and report the success rate (%). Averaged over the three tasks, CARVE matches the full expert bank (68.3% vs. 68.3%), indicating that skill-local residuals retain the fine-grained action behavior required for contact-rich manipulation on real hardware.
CARVE separates what can be safely shared across the expert stream from what should remain skill-local, enabling storage-efficient continual admission without joint retraining or full checkpoint retention.
Evaluated on continual LIBERO expert streams across three VLA backbones. CARVE consistently outperforms all compact merging baselines and approaches full expert bank performance.
Main Results on Continual VLA Expert Merging (LIBERO)
Continual Skill Preservation & Stability–Plasticity Trade-off
CARVE successfully executes manipulation tasks across four LIBERO task suites after continual expert merging.